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Freelance 3D Character Artist (Project Based)

Streamline Games
Global
2 years ago
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Production · Global, Kuala Lumpur

Department Production

Employment Type Full-Time

Minimum Experience Mid-level

Description

As a 3D Character Artist, you will need to solve a wide range of problems with well-rounded experience across multiple disciplines, with specialization in Character production workflow.

As an extension to our in-house team, you thrive on collaboration and report to the Lead Artist to work towards content pushes and milestones on the project you are assigned to.

Responsibilities

  • Delivering excellence
    • Works efficiently and effectively within the technical constraints of production
    • Generates high-quality artwork that matches or exceeds project standards
    • Independent, with minimal guidance required
  • Communication
    • Keep the Lead Artist up to date regarding status of tasks at all times
    • Obtain the Lead Artists guidance and approval as needed on tasks
    • Proactively schedule own time as necessary, notify Managers and Lead Artists in advance of upcoming roadblocks and challenges

Requirements

  • In ownership and having full proficiency of the following software:
    • Zbrush 2021.6.4
    • Maya 2020
    • Substance Painter (Adobe Substance): 7.2.1
  • Experience and interest in creating assets in the stylized art style of the following games:
    • Fortnite
    • Overwatch
    • Sims 4
  • Ability to accurately translate 2D concepts into real-time 3D assets with minimal guidance and feedback
  • Familiarity with stylized character modelling (highpoly, lowpoly, LODs, and textures)

Beneficial skills

  • Prior experience in working with teams and shipping games
  • Prior freelancing experience
  • Experience in scripting languages, shader materials and in-game asset management are a plus.
  • Proficiency in Game Engine technologies such as Unreal with asset integration

Thank You

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