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FIFA - Associate Developer Co-op
4 years ago
Please indicate clearly whether you are available for a 4 month, 8 month, 12 month or 16 month term. Most positions are 4 or 8 months depending on your availability, but we do consider longer co-op terms.
Relocation assistance will be provided to students hired into studios outside the location of their university.
Position Overview
Are you a video game enthusiast whose passion is to develop interactive software? Electronic Arts co-op students work on programming tools and game code that make our games great. Come join our co-op team and work on our FIFA game. The combination of the West Coast local and working on one of the largest games in the world attracts extremely talented and passionate people that you can work with and learn from.
Specifically, we are seeking Software Engineers who will be responsible for writing specific or multi-purpose code for areas such as:
- Game Mechanics -- Gameplay, AI, player control, animation systems, physics, and scripting systems.
- Core Engine -- Graphical rendering, networking, user interface, memory & performance optimization on cutting edge computer hardware.
- Tools and Libraries -- World editors, video & audio tools, software performance analysis systems, database systems, and general purpose game development libraries.
Qualifications
- Demonstrated knowledge of good software engineering practices
- Good communication and writing skills
- Excellent problem solving skills
- Strong math skills
- Self-starter who can work with others in a team-oriented environment as well as independently
- Ability to adapt to quickly changing project requirements and continuous feedback
- Ability to learn and adapt quickly to new technology, platforms, and game areas
- The best candidates will have completed personal game or domain expertise projects independent of school
- And of course - enjoys working (and playing!) in a dynamic, cutting edge environment
Technical Qualifications
- C++
- Object oriented design & implementation
- C, Assembly and C# also helpful
- Multithreaded processing
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