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XDev Object Modeler II

Electronic Arts
British Columbia Canada
3 years ago
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XDev Object Modeler II

At Maxis, we thrive on outrageous thinking. It's the fuel that inspires the best games in the world. We're creators and great storytellers. Our mission is not just about amazing our peers – it's about amazing our fans. Taking risks. Working with each other. Daring to dream big. Together, we can improve the way millions play every day.

The Sims 4 has a very unique player base with 60% of our audience being women between the ages of 18-24. We are looking for someone with deep insights on how to create the best experience for our players.

Maxis is looking for someone to be a part of the creative team working on The Sims 4. This opening requires that you will be motivated and have experience working with a cross-disciplinary group.

As an External Development Artist, you will maintain the visual style of the assigned project and coordinating and supervising the efforts of our external partners to achieve that look. You will work directly with their lead, Art Director, and other art leads to help drive the external development content creation of several object and environmental assets. You will be essential to the success of our external development efforts while maintaining a productive relationship with our partners, providing high-quality art with consistency and efficiency. You will work with team leads, production, and other art disciplines to get artwork prepared, reviewed, and integrated in-game. You will have experience providing technical and aesthetic feedback and understands that most of their time will be spent reviewing and providing feedback on art assets.

You will report into a Maxis Development Director.

Responsibilities:

Qualifications:

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