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Experienced Unity Developer
4 years ago
Playdead is an independent game developer and publisher. We have made two critically acclaimed titles, LIMBO and INSIDE, and are currently working on our third. Come and help us create unique game experiences.
Job description
This is a generalist programmer position, focused on building the core technologies needed to create and ship quality, high performance, bug-free games.
What will you be doing?
- Potential tasks include:
- Building and optimizing low-level engine code and game systems
- Creating developer-facing tools for profiling the game or improving the content pipeline
- Porting current games to new platforms and handling the release process
- We expect you to be self-driven, able to work independently and collaborate across disciplines.
- You will be able to define your own goals and tasks.
If you wish to apply, please consider the following general requirements
- 2+ years of relevant professional experience.
- 2+ years of experience with Unity and C#.
- Good problem identifying and solving skills.
- Great communication skills and ability to work effectively on shared projects.
Desired skills:
- We imagine you have a formal computer science background.
- Experience with engine and mobile development - hobby engines count.
- Familiarity with C/C++.
- Shipped a title.
Who We Are
Playdead Vilnius is a small branch of Playdead, focused on building new technology and tools and supporting the team in Copenhagen. Our approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.
We love to make carefully crafted games with obsessive attention to detail and are always on the lookout for others who share that passion.
Please note that this position is in Vilnius, Lithuania.
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