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Experienced Character/ Animation Rigger
3 years ago
Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Gunwharf Quays, at our harbourside studio in Portsmouth, UK.
We are looking for an experienced Rigger with the ability to integrate and contribute to the team creating optimal, high quality character / vehicle rigs, working closely with programmers and other artists on AAA games.
Proven experience in Unreal 4, technical expertise with Maya are certainly of benefit.
RESPONSIBILITIES:
Create and implement high quality character rigs in Maya
Work closely with character programming team
Critique and iterate in a group
Follow and recreate established art styles
Reliably demonstrate an aptitude for the platform technology, asset discipline and pipeline processes
Requirements
- 1 year of industry experience
- Strong and versatile Rigging and Skinning skills
- Some experience creating realistic style animations
- Creative and self motivated
- Experience in Unreal 4
- Experience using Maya
- Experience using Motion Capture data
- Extremely quality oriented
- Strong verbal, written and visual communication skills
- An artistic education to at least graduate level
- Strong folio including examples of realistic and stylised rigs
BENEFICIAL
- Successfully worked with iterative development and rapid game play prototyping
- Console development experience
- Houdini knowledge
Benefits
- Attractive holiday packages
- Regular social events
- A friendly, focused, ambitious and relaxed working environment
- Ongoing training and development, with career progression
- Discount card for all the shopping centre stores
- Cycle to work scheme
- Great seafront location, a short walk from the rail station, bars, restaurants, coffee shops
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