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Environment Artist
1 year ago
• 2 – 4 years’ experience as an Environment Artist
• Shipped at least 1 title • Ability to create stunning 3D worlds
• Proven ability to create exceptional stylised and realistic worlds
• Work closely with Environment Art Lead and level designers to bring the world to life
Skilled Required
• Unreal
• Unity
• Maya
• Z-Bursh
• Adobe Suit
Requirements
• Samples of your work showcasing clean High Poly to Low Poly bakes, strong understanding of material variation and stylised texturing
• Strong foundational art skills. Understanding of composition, form, color, and light in relation to crafting environments
• Strong narrative and environmental story telling skills with regards to set dressing and world building
• Strong understanding of modular workflows as it relates to architectural assembly and asset creation
• Ability to both match and help develop an established art style
• Ownership - High level of creativity and independence; requires little instruction
• Helps to troubleshoot and fix problemed content when identified
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