Environment Artist - Associate to Mid
1 month ago
Bungie Studios is looking for talented individuals to help create awe-inspiring visuals for breath-taking gaming worlds. This is an amazing opportunity to work with world-class art talent to develop a visually inspired AAA title.
With the uncertainty and rapidly changing circumstances surrounding COVID-19, most positions at Bungie are expected to onboard and work from home for a significant portion of 2021. In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in WA & CA). Currently only a select range of positions are available for full-time remote work in WA & CA (please review location for details). Prospective employees located outside of CA & WA will need to establish WA state residency within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.
RESPONSIBILITIES
- Collaborate with mission designers to design environments that are awesome game-play spaces as well as visually stunning works of art
- Modeling environment geometry from simple mass-out to finished states
- UV map and paint custom texture sets for levels
- Light spaces using proprietary lighting tools developed just for you
- Finish out environments with detail objects, decals, dynamic lights, and animated objects
REQUIRED SKILLS
- Efficient communication skills
- Strong understanding of light, value, composition, color, staging and detail in environmental design
- Good sense of scale and spatial awareness
- Understanding of how the environment affects game play
- Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art and design
- Knowledge of Photoshop, Maya, Max and other 2D/3D applications
- Experience within game development crafting playable environments
- Responsible time management skills
- A strong interest for games and creating gaming environments
NICE-TO-HAVE SKILLS
- Experience with robust game engine(s)
- Experience collaborating with fellow artists, game designers and other disciplines
- Knowledge of current content building techniques