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Environment Artist - Star Wars
2 years ago
3D Environment Artist - Remote Friendly
Join us in driving the next revolution in games. This is a rare and unique opportunity at EA to:
Reimagine a Star Wars mobile product from the ground up
Establish a new model of game development
The Role:
We are looking for a 3D Environment Artist to work within our team to inspire creativity, bring life to our games and build compelling mobile experiences. As part of this team, you will report to the Art Director and work in close collaboration with game design, UX, engineering, and operations. The 3D Environment Artist has industry-honed abilities in 3D modeling and texturing, and can work throughout the environment modeling production line.
Responsibilities:
Contributor in creating interior and exterior game environment scenes: Modeling, UV's, texturing, lighting, and some shader experience.
Help with creating environmental style guides and templates.
Work with multiple disciplines to agree on asset creation goals for our products
Convert 2D concepts into performant, appealing, and functional 3D game assets
Help with external vendor feedback
Requirements:
Application MUST include link to portfolio and any necessary passwords to access it
Excellent hard surface and organic modeling skills
Experience with game production process, from beginning to end
Contribute to improvement of pipeline and asset quality
Estimate and balance tasks to hit deadlines
Collaboration across all disciplines
Adapt and contribute to a major IP's style
Create successful 3D models for use on a mobile platform
A passion for making games!
Software:
Unity
Maya
Adobe CC
Substance
zBrush
Bonus:
Other applicable game development skills. Examples: Animation, rigging, and VFX
Experience in mobile and free-to-play games
Knowledge and passion for the Star Wars Universe
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