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Environment Artist - Contract

Electronic Arts
Orlando Florida 32810 United States
4 years ago
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Environment Artist (Contract)

Environment Artists add the lighting to games and create an atmosphere as well as add realism, tone, and depth to a scene. Will also use lights and shaders to describe the various surface appearances of different materials; such as human skin, hair, fabric, and concrete. Through the use of their craft, will create visually balancing individual elements that enable game artists to produce a convincing character or environment. They need to use technical skills as well as their aesthetic judgment to create images that not only look good but are easy to render.

Environment Artists make sure there is consistency in lighting, color balance, and mood between the various elements of a shot or scene in the game. When appropriate, they ensure the CG looks photorealistic. Emphasize drama or narrative, and also establish and clarify location, weather, time of day, etc. Will be expected to respect and follow an established design theme for a sequence or project. They must be able to refer to the relevant production designs and apply that visual style as faithfully as possible, taking care to maintain continuity throughout the scene and game.

Responsibilities:

Requirements:

Two or more years of production experience (either game or film)

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