This job might no longer be available.

Engine and Tools Programmer - BioWare (Contract)

Electronic Arts
Edmonton Alberta Canada
4 years ago
Apply

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story. Our teams drive innovation using cutting-edge tech and tools such as the Frostbite engine and collaborate with thousands of world-class developers across EA’s network of studios. We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

What the Engine and Tools Programmer will do at BioWare:

You will work with our art, design, and programming teams to develop the tools & technology necessary to deliver our games with high-fidelity experiences.

Who You Are:

You are highly collaborative with several years of experience developing systems for AAA console and PC video games. You love solving complex problems with creative and innovative solutions. You are passionate about empowering content creators with great tools. You want to help us build the best games in the industry.

Responsibilities:

Requirements:

What’s in it for you? Glad you asked!

The opportunity to work and learn from a world-class games studio making world-class games. We are a culture that thrives off creativity and individuality. At EA, we live the “work hard/play hard” credo every day.

More about our location: http://careers.ea.com/our-locations/edmonton

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Engineering jobs