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Engine (Tools) Programmer (m/f/d)

Grimlore Games (THQ Nordic)
Munich, Germany
2 years ago
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Develop in-house tools. Contribute, maintain and improve low-level engine systems. Ensure the reliability and stability of the editor codebase. Create documentation. Provide support and training to our game development teams who utilize the tools you are working on. Safeguard company assets including source code, artwork, documentation, etc.

Some of your responsibilities:

Desired qualifications:

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