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Engine Programmer

Rebellion
Oxford England United Kingdom
3 years ago
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Rebellion is now looking for experienced Engine Programmers to join our core engine technology team, including specialist areas such as tools, network, graphics and AI. This is an exciting opportunity to work on new technology, supporting multiple AAA titles currently in development for all current and next-generation platforms, including online multiplayer, PC and consoles.

You must be able to quickly familiarise yourself with our existing codebase in order to push the boundaries and drive our industry-leading internal engine and tools suite even further. This is a permanent full-time role based in-house at our Oxford headquarters. You must be able to legally work in the UK.

The ideal applicant will have at least 3 years’ experience working in the console games industry using C/C++, preferably in technical programming within a cross-platform engine. A strong academic background is also preferred with a 1st class or 2:1 degree in Computer Science, Maths, Physics or other science-related subject, but not essential if you have appropriate experience.

Responsibilities:

Requirements

Benefits

About Us

Rebellion is a leading developer and publisher of games and is also one of Europe’s biggest independent studios operating across books, comics, TV and film. Our Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 35 million players worldwide. The Zombie Army franchise is a spine-chilling zombie shooter, and the recently released Evil Genius 2 is a satirical spy-fi lair builder where YOU are the criminal mastermind!

And those are just the projects you know about – there are loads more!

Diversity and Inclusion at Rebellion

We are actively recruiting for a diverse team and continue to develop a culture of growth and inclusion. Rebellion encourages innovation in all areas and we look forward to hearing how you can help us to be better. We would like to invite all demographics of culture, gender, ethnicity, neuro-diversity and beyond because we believe a representative team makes better games and provides a better working life.

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