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Engine Programmer Internship (Gameplay)
4 years ago
Epic Games Unreal Engine Gameplay Team is looking for a smart, creative Programmer Intern to join them for summer 2020. Our Interns are given challenging projects over the work term, and are provided with a meaningful experience with high expectations for performance. If you want to build something Epic, this is the opportunity for you!
The Engine gameplay team provides game programmers and designers a clean, fast and scalable gameplay framework and the means to interact with it through C++, Blueprints, or other scripting solutions. We work with game programmers and designers from internal game teams, engine licensees, and the community to rethink existing systems and create new features.
Responsibilities:
- Working closely with the Engine team on anything from investigating and fixing bugs to working with Game Designers on performance, hero, and game systems
- Improving the gameplay framework of Unreal Engine 4
- Supporting Epic product releases
- Developing solutions to various technical challenges under deadlines
Qualifications:
- Degree work in CS or related fields.
- Work samples required (indie, academic, hobby project etc.)
- Strong C++ knowledge
- Demonstrated interest in game development
- Basic understanding of gameplay in a game engine: core system tasks, such as graphics, tools, audio/video, networking, memory handling, script compilers, I/O, etc.
- Familiarity with Unreal Engine 4 preferred
This is a paid internship, running May 26 through August 14. All candidates must be eligible to work 40 hours per week on site in Cary . Intern recruitment for summer 2020 roles will run through February 2020, or until teams find an ideal match.
This is going to be Epic!
#LI1
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