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Director of Mobile Publishing - Contractor

Square Enix
London England United Kingdom
2 years ago
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Job Summary:

At SELM, we are driven by our mission of putting people first while publishing high-quality, free-to-play mobile games. We’re based in London, UK – home of the classic beans on toast, Lara Croft’s favourite meal. Our aim is to make exciting mobile games with world renowned IPs that deliver premium gameplay experiences.

Currently, there are two main games in development, with many more projects in the pipeline. The first title we release will be Tomb Raider Reloaded in 2022, and our newly announced second game in production is set in the incredible universe of Avatar: The Last Airbender. We are looking for an experienced Director of Mobile Publishing to navigate us through the next part of our journey...

The Director of Mobile Publishing is responsible for the definition and the delivery in time, quality, budget, and revenue of the mobile publishing business. Key elements in achieving this goal are having:

  1. London Publishing team mobilized and enabled by the having the appropriate means and objectives.
  2. External developers feeling responsible and empowered for their game, and Licensors and partners handled with care.

Requirements

Key Deliverables:

Key Stakeholders:

Head of Mobile Studio, Studio Leads, Producers, Designers, External Studio teams and Analysts

Knowledge & Experience:

Essential:

Desirable:

Competencies, Skills & Attributes:

Essential:

Desirable:

Other:

Our goal at Square Enix is to hire, retain, develop and promote the best talent, regardless of age, gender, race, religious, belief, sexual orientation or physical ability.

Our pledge to D&I

At Square Enix we believe in the importance of being a diverse and global company, and we stand firmly together against any forms of injustice, intolerance, harassment or discrimination. In our effort to create a truly diverse workforce, we pledge to continue to raise awareness in every step of the employee experience, from recruitment to promotions to ensure equal opportunities for all. One of our goals is to champion diversity in games and at work and work together to inspire real change.

Learning and education around D&I will be a key element for us to continue to grow as an organization. With unconscious bias training, D&I workshops and a variety of initiatives to give our employees the opportunity to be heard and be part of that change to achieve real equality. We need all our efforts to continue to build our culture of inclusion and equality.

We are also proud to partner with UKIE's Raise the Game pledge, BAME in Games and Women in Games, to name a few.

Covid-19 remote working

Square Enix are committed to keeping our employees safe. We are listening closely to government guidelines, and this role will be based remotely until the company sees fit to return to the office. This role will be based in our Blackfriars Studio in London, upon return.

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