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Director, Software Engineering - Internal Production
2 years ago
The Opportunity
We are looking for a Technical Director to join our Games Productions team! The Technical Director’s primary responsibility is for research, technical aesthetic fidelity, innovation, and providing coordination, strategies and leadership with our technical artists, VFX artists, and Engineers.
In addition to defining best practices and competitive awareness, the Technical Director is expected to understand emerging trends and technologies in video game content and make strategic recommendations as to how they may benefit and/or impact the initiatives or project; establishing and maintaining the functional vision.
Areas the Technical Director is responsible for include visual R&D, performance monitoring, standard setting, as well as process, pipeline issues, and definition.
What you’ll be doing
- Prototype cutting edge approaches to art and content creation and spearhead R&D efforts
- Improve existing content creation tools and pipelines based on both current and long term needs and requirements
- Identify and resolve workflow and pipeline problems for internal art teams
- Set standards for and guard the quality of both the technical implementation as well as the visual results of in-game content and tools
- Gain a deep understanding of Unity’s tools and technology and the current and future game productions to be able to tackle technical issues as they come up or help others doing so
What we’re looking for
- Proven leadership skills with excellent problem solving and diplomatic skills
- A deep understanding of modern content creation tools and workflows: modeling, texturing, shading, rigging, animation, and lighting
- An excellent understanding of modern game-engine and CG fundamentals
- An excellent understanding of modern physically based materials and lighting; as well as modern graphics hardware
- Knowledge of modern shading languages such as PSSL, HLSL or GLSL
You might also have
- VFX and particle simulation experience
- Experience with modern Autodesk Softwares, Substance Painter and Designer, Houdini;
Life at Unity
Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.
The company’s 1,800+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than five billion times per month in 2020. For more information, please visit www.unity.com.
Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please let us know.
Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.
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