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Director of Engineering, Developer Services
1 year ago
THE ROLE:
We are seeking a Director of Engineering, Developer Services who is experienced in building and running the technical teams that are needed to support multiple game development studios. Specifically, has envisioning and collaboratively built shared technology platforms that successfully enabled game teams to build & ship games efficiently.
The role for Director of Engineering, Developer Services is responsible for the technical direction, roadmap, hiring, budgeting, and management of our software development groups that are building shared tools and systems for our games. This requires a strong understanding of the entire game development process as well as the ability to partner directly with game teams to surface & review their requirements. Also requires the ability to take point on the design and often first coded implementations of these systems. This role also leads collaboration with other support departments such as design, art, IT, production, and publishers to ensure there are no tech barriers that will stop studios from delivering games on time at the highest quality standards. The Director of development services is also responsible for hiring of software engineers and leads, building stable and healthy teams, supporting individuals' craft growth and their careers.
WHO YOU ARE:
- Worked in all technical areas of game development and have shipped several games.
- Very detailed orientated and not afraid to make decisions once all the information is understood.
- Able to balance multiple competing requests and make people understand the outcome.
- Have a strong desire to help get more great games out there for people to play.
- Is always looking for ways to improve the status quo and never stops asking why?
- Able to communicate very effectively with all different disciplines.
WHAT YOU WILL DO:
- Work with our game teams and internal division to solve high profile & impacting problem.
- Develop strong relationships with key technology partners to keep our development process optimized.
- Ensure our teams are driven to solve the highest ROI real world problems.
- Support data driven investigations and prioritization whenever practical.
- Take the Lead on recruiting efforts to staff up the development teams.
- Implement and hold teams to meaningful software engineer best practices.
- Be observant and help people become better every day.
QUALIFICATIONS:
- Shipped both PC and Console games.
- Well versed in large scale development using C++.
- Has designed, built and over time improved technology platforms.
- Examples of building and keeping to a staffing plan and budget.
- Effectively anticipated technology shifts and designed to minimize impact.
- Knows all the patterns to minimize cross platform development overhead.
- Has successfully worked with outside development partners.
- Bachelor’s degree and/or equivalent combination of education, training, and experience.
- Requires proficiency in at least a few programming languages: C/C++, python, c#.
- Is not afraid to pivot quickly when situations change.
PREFERRED SKILLS:
- 15 or more years of related or equivalent experience.
- Has shipped games on both the unreal engine and custom engines.
- Has shipped on multiple consoles platforms.
- Has developed on Linux.
About ProbablyMonsters™ ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.
ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Benefits:
- We provide a rich benefits package:
- Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.
- Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
- 401(k) with an annual contribution by the Company.
- Paid holidays and vacation, bereavement leaves, and parental leave.
Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.
Compensation:
- This is a full-time, benefits-eligible, exempt (salaried)
- The full salary range for this position is $230,000 - $356,400 per year. The upper third of the salary range is typically reserved for existing employees who demonstrate strong performance over time. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, internal equity, and what you're looking for.
- In addition to base pay, employees in this role may be eligible for additional incentives, such as a sign-on bonus and short- and long-term incentives. Incentive compensation is not guaranteed.
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