DevOps Software Engineer, Studio

San Mateo, CA, United States
10 days ago


Roblox is ushering in the next generation of entertainment, allowing people to imagine, create, and play together in immersive, user-generated worlds. We’re the one and only fastest-growing entertainment platform that lets anyone teach themselves how to code, publish, and monetize any experience imaginable—across any device—reaching millions of players across the globe.

The impact that you can have at Roblox is powerful. We’re looking for someone who’s eager to take on a meaningful role in the success of Roblox on a massive scale. Someone who takes play seriously, but also isn’t afraid to have some fun either. Someone who’s ready to take Roblox—and their career—to the next level.

In 2018, we were honored to be recognized as a Certified Great Place to Work® . We’ve fostered a company culture that empowers people to do the most defining work of their career in an environment that’s made up of the most passionate, team-oriented, visionary, crazy-smart people you’ll ever meet.

Join the Roblox team where play rules and the possibilities are endless.

At Roblox, the Studio RIDE team focuses on millions of game developers on our platform. Its mission is to power rapid development by providing coders with an integrated editing, debugging, and testing environment.

You have a strong passion for enabling development teams to move faster with greater confidence and agility. You are well versed in all things DevOps, and have a passion to help teams embrace Continuous Integration and Deployment. Your daily work environment involves common source tools (ex: Perforce, GitHub), and common build tools (ex: TeamCity, Artifactory).

This position will be a significant contributor to the Studio org responsible for building the tools and infrastructure to enable production teams to test and ship performant and reliable features. You will help create the standard for DevOps within the Studio Developer engineering community.

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