This job might no longer be available.
DevOps Engineer
2 years ago
Gamebreaking Studios is an experienced team of architects, engineers, and planners working together to build the online platforms behind the skyscraping feats of engineering that are today’s online games.
As part of the Gamebreaking Studios engineering team, you will be instrumental to the success of our custom build and deploy pipeline product, Bespoke CI. Bespoke CI is tailored for clients to build and deploy their games to Gaming Consoles, Mobile, and PC platforms via modern tooling and practices. We invest and believe in CI/CD, configuration as code, infrastructure as code, and team collaboration as core components of how we work.
As a DevOps Engineer, you’ll work in a full-stack capacity by creating and maintaining infrastructure, developing the software at the heart of Bespoke CI, and collaborating with clients to deploy Bespoke CI into their processes and workflows. You will add features to Bespoke CI to build and deploy common game engines (Unity, Unreal Engine) to stores, platforms, and online game services.
We are prepared to craft this position around the right candidate. As such, we encourage you to apply even if you do not meet all of the skills listed below. We understand that your qualifications may shine through in different ways and can be based on unique perspectives and experiences.
Gamebreaking Studios is an Equal Opportunity Employer. We celebrate diversity, and are committed to maintaining a safe and inclusive environment for our team.
Requirements
- A passion for games and entertainment that shows. Whether you love video games, board games, cosplay, or freeze tag — we want to know! If it doesn’t shine through your resume (e.g. work, academic, or community experience), please submit a cover letter.
- 2+ years of DevOps or SRE experience supporting production systems using common CI/CD technologies (Jenkins, TeamCity, Docker, or similar)
- 2+ years of professional software engineering experience. (You will be writing code)
- Experience with at least one cloud computing provider (AWS, Azure, Google Cloud, or similar)
- Experience with at least one programming language (PowerShell, Groovy, Bash, Python, C#, Java, or similar)
- Experience with configuration as code practices and technologies (Terraform, Ansible, Packer, or similar)
- Working knowledge of at least one version control system (Git, Perforce, or similar)
Your Responsibilities
- Execute as a member of the team that develops and deploys our CI/CD solution into client environments
- Delight our clients with a friendly, positive attitude and deployment of technical know-how
- Contribute feature and integration process improvements to Bespoke CI
- Develop and maintain configuration as code and infrastructure as code components
- Integrate in-game customizations related to Bespoke CI into our client’s games
- Troubleshoot build failures and identify opportunities for CI/CD process and performance improvements
Our Responsibilities to You
- Encourage healthy working hours, PTO, and respect for your time
- Foster an environment of equal opportunity, treatment, and inclusion
- Create a fun and playful environment that remains professional and respectful
- Grow our culture positively and meaningfully through a high level of transparency and thoughtful conversation
- Provide opportunities, support, and space to learn and grow
Potential Roles and Growth Paths (Choose One)
- Account / Support Lead — Take responsibility for upholding quality from a customer’s perspective and managing our relationship with them
- Tech Area Expert (DevOps) — Become Gamebreaking Studios’ expert in all things infrastructure as code, both as part of Bespoke CI and outside it on our other projects
- Senior Software Engineer — Transition into a software engineer working on games or backend services across many different projects at Gamebreaking Studios
- DIY — A small company means big opportunities if you're willing to forge your own path, and we're here to support you!
Notes for non-US citizens
…living and working in the US
Gamebreaking Studios is an E-Verify employer and will consider candidates for this position, such as F-1 visa holders with OPT or OPT STEM-extension work authorization, who are authorized to work in the US. US work authorization is a prerequisite for candidates who intend to live and work in the US while working for us. As such, Gamebreaking Studios will not sponsor US work visas (such as H-1B visas).
…living and working outside the US
This position is open to candidates living and working in North and South America. Applicants must be fluent in English, willing to work according to US time zones (must be available 8am - 3pm Pacific Time), and have a strong, stable internet connection conducive to remote work and video calls. Outside the US, we work with an Employer of Record to hire full-time employees. This works very similar to how employees would work for a company based in their home country. Note that work authorization in the country you will work from is still required.
Create Your Profile — Game companies can contact you with their relevant job openings.