DevOps Engineer [Avatar Project / Tom Clancy's the Division 2]

Malmö, Sweden
2 months ago


Job Description

Working as a DevOps Engineer within the Build & Infrastructure team, your primary focus will be to maintain, develop and improve the in-house build system and processes. We are looking for an engineer to work with both our AAA projects at Massive, to collaborate and assist within the local studio as well as co-development studios around the globe. The responsibilities include short- and long term planning, and collaboration with Build Engineers in order to achieve next level reliability.

The role is a challenging and exciting position that will demand knowledge across several fields. You need a firm general technical understanding as well as the capacity to cooperate with people with differing needs and priorities. It is essential to be a great communicator since interaction with other teams is key to ensure high quality.

This is a permanent position based in Malmö, Sweden, and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager / cover letter in English. Applications will be reviewed whilst the job-ad is posted.



You as a person
You are service minded and enjoy explaining difficult technical issues in a down-to-earth manner. You think in innovative and creative ways and feel right at home working with systems that see constant change and improvements. We believe that you are observant and understanding, and capable of communicating possibilities and threats clearly whilst driving development forward autonomously. You despise doing the same thing over and over again and will much rather have the machines working for you than the other way around. You can drive change from concept through to deployment.

Besides the above we’re looking for someone with experiences within the following areas:

Good to know
As we aim to build a team who continuously push the boundaries of what’s possible within game development (and because we love to learn and grow from the people around us), we might ask you to do a practical test as a part of the recruitment process.

We look forward to receiving your application and learning more about you. In the meantime, why not take a look at the videos posted below.

Additional Information

Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!

Massive Entertainment is a premier producer of games and interactive entertainment for the global market. The studio is located in Malmö, Sweden and fully owned by Ubisoft Entertainment, the world’s third largest independent video game publisher. We are more than 650 people from 45+ different countries working together to produce major titles such as World in Conflict, Far Cry 3, Tom Clancy’s The Division and our latest Avatar Project.

We value diversity at Massive and promote a family-friendly culture and a gender-balanced work environment, where equal opportunities play a meaningful role in the day-to-day operations of our studio.

Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.

At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.

All your information will be kept confidential according to EEO guidelines.

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