DevOps Build Engineer
1 month ago
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Build Engineer to join the DevOps team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Design, Develop and maintain robust new builds for each platform
- Monitor and improve on automated builds systems and continuous integration
- Work with IT to monitor and scale our buildservers
- Create and maintain documentation of the build/release process
- Assist release manager during a patch release
- Provide support for other team members
Requirements
- Minimum 2 years industry experience
- Good knowledge of Jenkins
- Good knowledge of scripting languages like Ruby or Groovy or Python
- Good knowledge of shell automation using shell/bash/cmd on Linux and/or Windows
- Familiarity with source control management systems (i.e. Perforce, Git, SVN, etc.)
- Good communication skills in spoken and written English
- You are a team player and willing to take responsibility
- You are willing to experiment and iterate over a specific feature
- Excellent software design and problem-solving skills
Nice to Have
- Experience with Ansible
- Experience with automating C#/C++ builds (msbuild, cmake, etc.)
- Experience with full-stack development
- Shipped a project as a Build Engineer
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