Design Internships

King
London
14 days ago

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Your role within our Kingdom

We are looking for talented Design Interns from a variety of backgrounds and interests to join our Kingdom!

As a Design Intern at King, you will learn how we build games and invent new ways to delight our massive audience of players and take part in it.

Game Design (Opportunities in Berlin)

Our game designers take on a creative journey to evolve our franchises and get ahead of the game. They strive to challenge conventions and explore uncharted territories with the help of their peers and our teams.

We are looking for autonomous talents with an open mind to feedback and an appetite for learning. Ideally, you will have created features on games (for personal or University projects) and are capable of conveying a design to a range of different audiences.

Level Design (Opportunities in London)

Our Level Designers create amazing user experience and entertainment for millions of players to enjoy on the go. They create interesting challenges for our huge player base and refine them thanks to peer reviews and data analyses.

We are looking for creative and well organized talents, with an open mind to feedback and an appetite for iterations. Experience using level editors and/or game creation tools is a strong plus for this role. You will see your work go from concept to live game!

Skills to create thrills

You should have an interest in games and the ability to work in a flexible and fluid environment, where the job will evolve over time.

Other skills include:

We’re Seriously Playful

Officially, we’re a leading interactive entertainment company for the mobile world. Unofficially, we’re a serious business that’s not afraid to have fun. Every day at King, we mix intuition with logic, art with science and magic with mathematics to create the games the world loves to play. Together with our parent company Activision Blizzard, our mission is to bring moments of magic to everyday life. If you think this is something you can help us achieve, let’s talk.

A great saga needs all sorts of heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace, great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply can’t expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes. And that’s it.

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