DESIGN - Technical Gameplay Designer

Sucker Punch
Bellevue WA 98004
21 days ago
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DESIGN - Technical Gameplay Designer
Do you love prototyping new gameplay experiences? Do you like getting your hands dirty in the details of implementation? Then we would like to talk to you! We are looking for people who are passionate about Technical Gameplay Design.

As a Technical Gameplay Designer, you will help create gameplay systems to expand interactions with NPCs and the environment. This might manifest as a core system for exploration or combat, a mission mechanic, or a bespoke interactive experience. Through it all you will be hands on with direct implementation and collaborating with others for how the experiences fit into the game.

ResponsibilitiesQualificationsBonus FactorsPosition is currently open to those eligible to work in the States or Canada. At SIE, we consider several factors when setting each role’s salary range, including the competitive benchmarking data for the market and geographic location. As this is a flexible role that can be performed remotely, this means that the salary range will vary based on geographic location. Please note that individual pay will be set within this salary range based on location as well as skills and experience related to the job. Additionally, the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. This is a flexible role that can be remote, with varying salary ranges based on geographic location. For example, if you are based out of Los Angeles, the base salary range for this role is: $94,700 - $142,100 For more information about benefits, please visit https://www.playstation.com/en-us/corporate/playstation-careers/

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