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DESIGN - Senior Multiplayer Systems Designer

Sucker Punch
Bellevue WA null
1 year ago
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Are you the sort of Systems Designer that reads though board game instruction manuals as if they were spy thrillers? Do you look through the rule set and instantly see opportunities for betrayals and glorious come-from-behind victories? Do you inevitably end up creating a few new rules to make the experience even more dramatic? Is that you? If it is, let’s talk. We need people who understand how to translate game mechanics into powerful emotional responses.

Our goal is to combine challenging combat encounters and cooperative mechanics together with beautiful environments and engaging stories. The Senior Multiplayer Systems Designer willimagine, create,and tune to perfection the interwoven mechanisms that help it all come to life.

ResponsibilitiesQualificationsBonus FactorsPosition is currently open to those eligible to work in the States or Canada.

At SIE, we consider several factors when setting each role’s salary range, including the competitive benchmarking data for the market and geographic location. As this is a flexible role that can be performed remotely, this means that the salary range will vary based on geographic location. Please note that individual pay will be set within this salary range based on location as well as skills and experience related to the job. Additionally, the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. This is a flexible role that can be remote, with varying salary ranges based on geographic location. For example, if you are based out of Los Angeles, the base salary range for this role is: $94,700 - $142,100.


For more information about benefits, please visit https://www.playstation.com/en-us/corporate/playstation-careers/

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