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Crowd TD

Blur
Culver City, CA
3 years ago
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Blur Studio is looking for an experienced Crowd TD with solid experience in both the technical and creative aspects of crowd animation, including setting up assets and simulations, working with animators to get the desired motions and populating shots with final performances. Previous experience with the Golaem crowd system is required as ramp-up time is limited.

Duties:

Create a list of needed motions and develop a schedule with the Animation Supervisor

Work with Character Modeling and Rigging to ensure quality and efficiency of crowd assets

Incorporate provided motions into a locomotion set

Work with Animation Supervisor and Director to place crowds in shots ranging from simple vignette scattering to complex behavior and simulation using locomotion networks.

Requirements:

Passion for creative problem solving

P roficiency in crowd production

Strong t eam player

Comfort with n on-linear thinking

Excellent communication

Proactive, collaborative and assertive work style

Strong experience shot building in Maya

Experience using Golaem in production

Pluses:

Animation experience and the ability to create or update motions

Experience retargeting new motions in Motionbuilder for crowd prep or re-use

Ability to troubleshoot in 3dsMax

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