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Concepteur.trice principal.e de combat / Principal Combat Designer - IRON MAN

Electronic Arts
Montreal Quebec Canada
10 months ago
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Our Motive is to create innovative action games within iconic worlds where every player feels like the hero. Let's say that again—iconic worlds, where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars ™ : Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space ™, and now to building an original Iron Man action-adventure video game.

We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.

Motive is looking for a Principal Gameplay Designer, with a deep passion and understanding for combat design, to drive the combat experience of our Marvel’s Iron Man project. You will join a team of gameplay designers who report to the Lead Gameplay Designer.

Responsibilities :

Qualifications :

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