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Concepteur.rice Technique /Technical Designer - IRON MAN

Electronic Arts
Montreal Quebec Canada
16 days ago
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Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let’ s say that again — iconic worlds, where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars ™ : Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space ™, and now to building an original Iron Man action-adventure video game.

We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.

As a Technical Designer, you will be a vital connection between Design and Engineering. Working towards a mastery of Frostbite, EA's state-of-the-art game engine that powers games such as Star Wars™: Squadrons, Battlefield™, Dragon Age™, you will learn how everything works and won't shy away from diving into new or undocumented systems.

Technical Designer should have experience with a variety of engines and tools as well as visual scripting. Bringing your experience in video games production you should also be comfortable about learning "on the fly".

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