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Concept Artist

Paladin Studios
Den Haag
2 years ago
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As a Concept Artist you create the visual style for our upcoming games and provide concepts for our art production team. You are able to adapt to a wide variation of styles and bring in the expertise that will help our games to stand out.

RESPONSIBILITIES

  • Create a unique, high quality visual style for our games
  • Create mood boards and sketches to determine the look and feel of scenes, with a focus on lighting, shapes and coloring
  • Create model sheets and paint-overs for in-game assets

ROLE-BASED SKILLS

What we are looking for

  • Experience with creating unique and stylized art
  • Ability to create convincing characters within the game context
  • A laser sharp focus on style, shape and color exploration
  • Ability to work in multidisciplinary teams
  • Organized way of working in file and folder structures

What could help

  • General understanding of the game art pipeline
  • Experience with Agile development
  • Any additional experience in art & game development. We’d love to hear the way you imagine those skills can contribute to this role.

Soft-Skills

  • Creativity : You come up with original and innovative ideas and solutions
  • Accountability : You take responsibility and stimulate others to do the same
  • Improve : You seek to improve yourself and the people you work with
  • Initiative : You recognize and create opportunities

Qualifications

  • 3+ years experience of creating (game) concept art
  • Excellent knowledge of Adobe Photoshop, Illustrator or similar software
  • Excellent English communication skills, both written and verbal
  • Bonus: Having training in traditional arts and art history

Are you qualified?

We would much rather read your application, than miss out on a great candidate. So please apply if you are interested!

CULTURAL COMPETENCIES

Paladin has five core values that we’re looking for in team members:

  • Kaizen : We make positive changes on a regular basis
  • Spark : We leave a mark, providing a positive experience for everyone involved
  • Wholehearted : We love the work we do, and we commit to our work
  • Fellowship : We are in this together
  • Autonomy : We make decisions and take responsibility for our actions


WE OFFER

  • A place in a highly motivated and skilled team
  • Positive, healthy work environment
  • 25 days of vacation and 5 additional national holidays per year
  • Coaching and plenty of opportunities for personal development
  • Remote work possibilities & flexible hours
  • Competitive salary, a pension plan and other benefits


We work in autonomous development teams. This ensures tight communications, a real sense of ownership and truly agile development.

In our weekly show & tell meetings, every team shares their progress and all aspects of the company can be discussed. We believe in transparency and autonomy, and this creates a high degree of freedom and responsibility.

ABOUT PALADIN STUDIOS

We create games that make people smile – be it a sweet twinkle, loud laugh, or evil grin.

Paladin is a game developer. Our basecamp is in The Hague but we are currently working remote due to COVID-19. We are a team of 35 knights and growing. Our mission is to create games with a spark, for players all over the world. We achieve this goal by being a world-class game studio with soul, that brings out the best in people. That means a studio filled to the brim with creativity, professionalism, and good vibes.

Some of our recent games include:

HOW TO APPLY

Does this sound good? Awesome! To apply, please fill in the application form.

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