As a Concept Artist you create the visual style for our upcoming games and provide concepts for our art production team. You are able to adapt to a wide variation of styles and bring in the expertise that will help our games to stand out.
RESPONSIBILITIES
- Create a unique, high quality visual style for our games
- Create mood boards and sketches to determine the look and feel of scenes, with a focus on lighting, shapes and coloring
- Create model sheets and paint-overs for in-game assets
ROLE-BASED SKILLS
What we are looking for
- Experience with creating unique and stylized art
- Ability to create convincing characters within the game context
- A laser sharp focus on style, shape and color exploration
- Ability to work in multidisciplinary teams
- Organized way of working in file and folder structures
What could help
- General understanding of the game art pipeline
- Experience with Agile development
- Any additional experience in art & game development. We’d love to hear the way you imagine those skills can contribute to this role.
Soft-Skills
- Creativity : You come up with original and innovative ideas and solutions
- Accountability : You take responsibility and stimulate others to do the same
- Improve : You seek to improve yourself and the people you work with
- Initiative : You recognize and create opportunities
Qualifications
- 3+ years experience of creating (game) concept art
- Excellent knowledge of Adobe Photoshop, Illustrator or similar software
- Excellent English communication skills, both written and verbal
- Bonus: Having training in traditional arts and art history
Are you qualified?
We would much rather read your application, than miss out on a great candidate. So please apply if you are interested!
CULTURAL COMPETENCIES
Paladin has five core values that we’re looking for in team members:
- Kaizen : We make positive changes on a regular basis
- Spark : We leave a mark, providing a positive experience for everyone involved
- Wholehearted : We love the work we do, and we commit to our work
- Fellowship : We are in this together
- Autonomy : We make decisions and take responsibility for our actions
WE OFFER
- A place in a highly motivated and skilled team
- Positive, healthy work environment
- 25 days of vacation and 5 additional national holidays per year
- Coaching and plenty of opportunities for personal development
- Remote work possibilities & flexible hours
- Competitive salary, a pension plan and other benefits
We work in autonomous development teams. This ensures tight communications, a real sense of ownership and truly agile development.
In our weekly show & tell meetings, every team shares their progress and all aspects of the company can be discussed. We believe in transparency and autonomy, and this creates a high degree of freedom and responsibility.
ABOUT PALADIN STUDIOS
We create games that make people smile – be it a sweet twinkle, loud laugh, or evil grin.
Paladin is a game developer. Our basecamp is in The Hague but we are currently working remote due to COVID-19. We are a team of 35 knights and growing. Our mission is to create games with a spark, for players all over the world. We achieve this goal by being a world-class game studio with soul, that brings out the best in people. That means a studio filled to the brim with creativity, professionalism, and good vibes.
Some of our recent games include:
HOW TO APPLY
Does this sound good? Awesome! To apply, please fill in the application form.