This job might no longer be available.
Senior Concept Artist - Dead by Daylight | Artiste de concept Sénior·e - Dead by Daylight
3 years ago
Since several work modes are offered to all our employees (100% from home, Flex, 100% in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise.
As a Senior Concept Artist at Behaviour, you will work closely with the Art Director to create visual images of ideas that will inspire the art production. You will guide 3D Character Artists through your work, as well as provide a unified vision for the game. You have significant experience in conceptualization, design and illustration of a wide range of environments, objects, characters and architectures.
In this role you will :
- Support the Art Direction team's vision;
- Illustrate concepts and produce reference images;
- Take part in discussions regarding the game’s visual quality;
- Share your work and improve it according to suggestions;
- Adapt your art production according to the project’s needs;
- Create sketches, studies and designs of character;
- Communicate with production artists to clarify the concepts to achieve delivery dates;
- Participate in meetings to share ideas and knowledge, and undertaking research and gathering of data before starting a new task to ensure effective management and achievement of the objectives by identifying the graphic requirements of the game, by having on hand all necessary reference materials, including the art direction and the technological requirements;
What we’re looking for:
- At least 3 years experience as a conceptual artist / Illustrator;
- In-depth knowledge of Adobe Photoshop;
- Knowledge of a 3D software (Maya for instance);
- Good understanding of human anatomy;
- Important skills in conceptual art with a good understanding of perspective, color, light and atmosphere and how to use them correctly in the reproduction of the concept;
- Be able to quickly express the vision in terms of linear art and color image reflecting the atmosphere, the composition and interpretation;
- Solid base for traditional arts, including figurative drawing, landscape, and illustration;
- Be able to work in a variety of styles and specific styles, even those sometimes produced by another artist or artistic director;
- Able to work under pressure and meet tight deadlines;
- Unconditional love for video games.
Dans ce rôle vous devrez :
- Soutenir la vision de la direction artistique;
- Illustrer des concepts et produire des images de référence;
- Participer aux discussions relatives à la qualité visuelle du jeu;
- Présenter votre travail et l’améliorer en fonction des suggestions proposées;
- Adapter votre production artistique en fonction du projet et des besoins;
- Fournir des croquis, études et dessins de personnages et décors.
Ce que nous recherchons :
- 5 années d'expérience pertinente;
- Maitrise du logiciel Adobe Photoshop;
- Connaissance d’un logiciel 3D (Maya par exemple) - un atout;
- Démonstration d’une bonne connaissance de l’anatomie humaine;
- Compréhension de la perspective, de la couleur, de la lumière et de l’atmosphère;
- Capacité à comprendre et exprimer rapidement une vision en termes d’art linéaire et de couleurs;
- Bases solides en matière d’arts traditionnels, incluant le dessin figuratif, les environnements et l’illustration;
- Capacité de travailler dans une variété de styles;
- Autonomie, communication aisée et esprit de collaboration;
- Atomes crochus (mais vraiment crochus!) avec les jeux vidéo!;
- Seules les candidatures proposant un portfolio à jour seront considérées.
En étroite collaboration avec l'équipe de direction artistique, vous élaborerez des concepts que vous mettrez en images afin de donner un élan à la production artistique. Votre travail guidera les artistes 3D de personnages et permettra d’unifier le style du jeu.
Create Your Profile — Game companies can contact you with their relevant job openings.