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Concept Artist - BioWare - Dragon Age
2 years ago
At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story. Our teams inspire creativity using tech and tools such as the Frostbite engine and work with thousands of developers across EA's network of studios. We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.
What the Concept Artist will do at BioWare:
- Work with our art director, and character artists to create a cast of believable characters and creatures.
- Create a diverse range of characters on specific elements such as outfits, hairstyles, and facial stylization.
- Create several creature designs, props, and visual effects concepts.
- Design original concepts that fit within the project style guide.
- Translate high-level ideas into production-ready art packets.
- Enhance existing concepts with detail views, paintovers, turnarounds, and material references.
- Maintain art, while providing a variety of ideas.
- Provide in-depth research, reference material, and develop conceptual ideas.
- Create lighting schemes and color palettes that capture the tone of the world.
- You will report to the Lead Character Development Director.
- Who You Are:
- 3+ years of concept experience.
- 1+ shipped video game titles.
- Create concepts from scratch and create color studies.
- Passion for character design.
- Traditional illustration skills in multiple medias and excellent drawing skills, and matte painting experience.
- Experience with storytelling and concept development.
- Work within specific styles, including a style set by another artist or art director, and mentor other concept artists.
- Experience in 3D modeling or sculpting packages such as 3dsmax, Maya, Blender, ZBrush, or 3D Coat.
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