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Combat Systems Designer

Crystal Dynamics
Redwood City, CA, United States
3 years ago
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Crystal Dynamics, a part of the Square-Enix family, is constantly on the hunt for top-tier gaming talent worldwide. We pride ourselves on attracting and developing the best talent available to concept, create, and contribute to the most exciting projects in gaming today. 25+ years of history creating fun and exciting titles for the world to enjoy as well as our studio’s 1000+ years of combined game industry experience provides a rich tapestry of tested and new ideas to draw from as has established us as one of the best studios in the world to work for.

Join the ranks of an award-winning team in our Redwood City studio, just south of San Francisco. Benefits for this Full-time position include competitive salary, health insurance options to suit all lifestyles, generous paid time-off, as well as other studio and corporate perks, such as a free gym and discounts on games and goodies.


Position Summary:


Reporting to the Lead Combat Designer, Crystal Dynamics is on the hunt for an experienced Combat Systems Designer. This Designer will be responsible for working with the Lead Designer, Lead Combat designer and Game Directors to plan, prototype and build combat systems that directly apply to a 3rd person action adventure game. Design responsibilities include but are not limited to Enemy AI, combat behaviors, player weapons and tools, cover and melee based mechanics. These responsibilities require a high degree of knowledge and experience between code and content, as well as showing demonstrable on screen progress to from concept to ship. Both theory and hands on work will be required.

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Pluses:

Crystal Dynamics is an EOE and M/F/D/V Employer

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