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Combat Systems Designer

Crystal Dynamics
Redwood City, CA, United States
4 years ago
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Position Summary:

Reporting to the Lead Combat Designer, Crystal Dynamics is on the hunt for an experienced Combat Systems Designer. This Designer will be responsible for working with the Lead Designer, Lead Combat designer and Game Directors to plan, prototype and build combat systems that directly apply to a 3rd person action adventure game. Design responsibilities include but are not limited to Enemy AI, combat behaviors, player weapons and tools, cover and melee based mechanics. These responsibilities require a high degree of knowledge and experience between code and content, as well as showing demonstrable on screen progress to from concept to ship. Both theory and hands on work will be required.

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