Cloud Engineer - Technology

21 days ago


At King millions of players connect to our games every day. They rely on our infrastructure to be up 24/7, 365 days a year to maximise their experience with our games.

The Platform team is responsible for the Private, Public, and Hybrid cloud infrastructure for the game and game related applications at King. We are currently discovering and exploring the options of moving some applications to GCP as well as running games on our Private cloud based on OpenNebula. To support that we are now looking for a senior infrastructure engineer with experience of cloud infrastructure to help drive best practices and evolve how we manage and monitor our platforms.

We believe that you share our passion for learning new things, coding (primarily in Python), quality, automation, continuous improvements, and actively building and upholding a great culture. Our collaboration with Google and CNCF will enable you to really dive deep into cloud technologies.

Your role within our Kingdom

Our job is to build effective, stable and reliable large scale infrastructure tools and services for our platform, games, and product teams. We strive to empower developers to be autonomous and flexible. We continuously work to create self service models for our tech in close collaboration with development teams.

We engineer and provide the shared infrastructure platform serving all of our games, as well as environments for developers. This includes everything from working in our data centers, writing code for full stack orchestration and automation, troubleshooting distributed systems and resolving production incidents.

Skills to create thrills

Making the world playful

When it comes to interactive mobile entertainment, we're pretty proud to be number one. We bring moments of magic to hundreds of millions everyday through games like Candy Crush Saga and Farm Heroes Saga. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way.

A great saga needs all sorts of heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace, great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply can’t expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes. And that’s it.


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