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China Head of Merchandise & Licensing

Riot Games
Shanghai, China
4 years ago
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Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it is for them that we continue to evolve and improve the League of Legends experience.

We are looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you are passionate about games. We embrace those who see things differently, are not afraid to experiment, and who have a healthy disregard for constraints. That is where you come in.

We are seeking a driven and creative leader to oversee all merchandise development and licensing activities for Riot Games including the League of Legends Universe, Esports and potential future franchises. The China Head of Merchandise and Licensing will play a meaningful role in developing and executing the strategy for Riot’s merchandise business and determining the overall go-to-market approach including: licensing strategy, channel management, and product and brand portfolio management. You will collaborate with other game dev, esports, creative leaders to build and scale Riot’s IP, lead a diverse team of consumer products professionals (including product managers, supply chain, sales and marketing) and manage a China P&L.

Responsibilities:

Desired Qualifications:

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