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Character Technical Director
3 years ago
We are seeking a talented, motivated, and experienced Character Technical Director to help us bring Core to life with exciting stylized characters for our players bring with them into a vast range of games spanning many themes and genres.
This is a full-time onsite position in San Mateo, CA. *Due to COVID-19, all Manticore employees are currently working from home.
Responsibilities
- Creating and maintaining animation rigs, tools, and workflows
- Designing and setting up real-time character dynamics (cloth, hair, chains, etc)
- Developing facial rigs using joints and pose assets.
- Working with animation team to create artist-friendly rigs that satisfy animation and gameplay needs
- Working with art teams to develop models that meet technical requirements.
- Assisting the animation team in troubleshooting setup and animation problems as they arise
- Integrating artwork from internal and external sources to game systems including Blueprint Asset content, Data Assets, and Character Parts, for use in the game
Requirements
- Strong Maya rigging/setup skills
- Understanding of human and animal anatomy
- Python and MEL scripting proficiency
- A minimum of 3 years of production experience in game development
- Previous experience with UE4 or other AAA game engines
- Ability to collaborate effectively across disciplines such as art, design and engineering
- High level of comfort and familiarity with version control and asset management solutions (Perforce, git, etc)
Perks
- Medical, Dental, Vision & Disability Insurance
- 401(k)
- Maternity & Parental Leave
- Flexible PTO
- Commuter Benefits
- Lunch Provided Daily
- Free Snacks & Beverages
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