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Character Rigger
4 years ago
Rockstar India is seeking a Character Rigger to join our development team. In this role you will provide support throughout the character production process working closely with artists in the character team; using our tools to build rigs and maintain a high level of visual and technical quality for all characters.
A reel/portfolio demonstrating exceptional understanding of anatomy, muscles, cloth & hair behavior will be needed as part of the submission process. Additional skills in secondary areas such as character art/modelling, as well as experience in working within cross discipline teams will be prized.
RESPONSIBILITIES
- Build, test and maintain character rigs/setups.
- Work within existing constraints to create rigs that meet our technical needs.
- Work with the team to create balanced solutions to all related technical and aesthetic issues.
- Work with other technical artists and tools developers in the continual improvement of processes.
REQUIREMENTS
- Strong understanding of rigging, skinning and related character technologies.
- Positive, solution-oriented individual with a passion for game development.
- A passion for creating believable CG characters and the requisite attention to detail.
- Understanding of human body and facial anatomy as it relates to game assets and topology.
- Excellent understanding of development workflows as they relate to getting character assets into game engines.
- Strong problem-solving skills and the ability to work in a self-directed manner and to make timely, well-thought out decisions.
- Advanced knowledge in 3D Studio Max is preferred; Maya users or equivalent 3D program will also be considered.
- Strong interpersonal and communication skills. Must be able to work closely in a team setting with other departments.
PREFERRED
- Bachelor’s Degree in Art or from a competitive program is preferred.
- Production experience with games released for Xbox 360, Playstation 3, Xbox One, Playstation 4, and PC platforms.
- Experience doing character rigging on television and feature film productions.
- Experience with Motionbuilder is a plus.
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