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Character Artist

Ubisoft
Shanghai Shanghai cn
4 years ago
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Job Description

Responsibilities:

- Understand asset limitations, project milestones, risks and work accordingly;

- Collect and become familiar with reference images;

- Produce models according to the Art director's vision;

- Create high quality, detailed character models and assets;

- Provide proxy models for early game integration;

- Create efficient and rig friendly, low polygon models for game integration;

- Unwrap low polygon models and create high quality color maps;

- Address critiques from the Lead Artist and Art Director and make revisions;

- Guarantee the quality and delivery on time of 3D modeling and mapping as regards the characters and actors needed for producing the game;

Qualifications

Essential Skills

- A minimum 3- 5 years’ experience in game development modeling and texturing characters using 3ds Max and Photoshop (or equivalent 3D and 2D programs);

- Experience AAA in video game production is an important asset.

- Very good sense of human and animal anatomy and proportions;

- Highly proficient in 3DS Max, ZBrush (or equivalent software) and Photoshop;

- Solid knowledge in hi-poly modeling and digital sculpting;

- Strong knowledge of low poly modeling techniques;

- Very good texturing skills, mapping and normal map extraction techniques; Understanding of PBR.

- Ability to use efficiently the texture space and to take into consideration the pixel ratio;

- Ability to understand technical constraints and to integrate them when modeling;

- Good sense of form, shape, silhouette in regards to objects;

- Passion for games and strong game culture;

- Ability and desire to work in creative and collaborative teams;

- Ability to manage their own time and work within deadlines;

- Good communication and English skills.

Nice to have

- Strong knowledge of Marvelous Designer and Substance Painter.

- Experience in animation and rigging are considered as advantage;

Company Description

About Ubisoft & Shanghai Studio:

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016-17 fiscal year Ubisoft generated sales of €1,460 million.

Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 400+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.

To learn more, please visit: www.ubisoftgroup.com

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