This job might no longer be available.
Character Artist (All Levels)
4 years ago
Daybreak Games is building teams as diverse as our ideas.
Opportunity
- Stylize characters from world class, iconic IP
- Help Invent a next generation character creator
- Wide Variety of detailed characters & creatures
- Collaborate with concept and animation for characters
Leader In Craft
- Modern Tools/Techniques: Comfortable in a variety of tools such as Maya, Z-Brush, 3D coat, Substance Painter etc. Insight for when to use which for tool for the right effect
- Anatomy: Extremely well practiced in stylizing anatomy
- Engine: Experience in Unreal 3/4
- Craft standards: Establish and maintain team standards
- Bonus: Working knowledge of rigging and character animation tools in Maya
- End result : Must be able to pull all the above into a compelling end result that enhances game for players in an immersive experience
Culture
- Empathy: Anything is possible and nothing is rejected out of hand. We strive to see others points of view, in both colleagues and our players.
- Ownership: We treat game features as our own from start to finish. Which means taking the initiative to find both problems and solutions.
- Humility: We're looking for people who want to work with the smartest people they can. We look for ways to elevate one another and actively seek feedback to find the best possible course of action.
- Honesty: We value diverse opinions. We are transparent, candid and caring, always. We are excited to see where the next great idea will come from.
Create Your Profile — Game companies can contact you with their relevant job openings.