C++ Software Engineer

Electronic Arts
Melbourne Victoria Australia
17 days ago


We are Frostbite

Frostbite is Electronic Art’s state-of-the-art, multi-platform game development engine. We empower creators to shape the future of gaming and we achieve this by developing creative engine features and excellent tools. Our talented team from across the globe is dedicated to building new technology and working closely with each other to ship amazing games. Frostbite powers some of the most stunning games in the industry along with a deep player experience.

The Challenge Ahead:

The Frostbite team develops tools and runtime technologies to promote the highest quality animation for Frostbite’s developers and users across EA worldwide. We work with our game team partners to develop our solutions and work in an agile way.

We're on the hunt for a permanent full-time C++ Software Engineer (known internally as a Software Engineer II) to join the team in Melbourne! You will be a part of a team that has a passion for pushing technology and supporting teams while having fun. We are looking for someone who can quickly familiarize themselves with multiple technologies and works well with others.

Key Responsibilities:

Required Experience:

Desirable Skills and Expertise:

Offer & Benefits:

More about our location: https://www.ea.com/careers/careers-overview/melbourne

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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