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Software Engineer

Electronic Arts
Bucharest Bucharest Romania
4 years ago
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The Role

The Frostbite Engine group in EA Romania is looking for a versatile C++ Software engineer with C# exposure to contribute to the development of the ecosystem of the Frostbite performance tools.

One of our Frostbite teams in Bucharest is a growing team that plays an important role in the game engine that EA has developed to empower game makers in the company. We focus on building the C++ backend and C#/WPF UI and core engine runtime support for a complex tools suite for the Frostbite engine, which enables tracing and profiling capabilities, memory tracking, powerful real-time logging of engine information from in-game scenarios. This enables the Frostbite engine to be one of the most powerful engines in the industry.

What you will do as Frostbite software engineer:

We’re looking for:

…and, in general, the potential to sweep us off our feet!

What’s in it for you?

And since we realize it takes outstanding people to make outstanding games, we offer great compensation and benefits packages and a culture that values creativity and individuality.

Who WE are?

We are EA Romania … and we make games – how thrilling is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry.

Are you ready to join the game?

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