This job might no longer be available.

C++ Rendering Software Engineer - Sports Central Platform Team

Electronic Arts
Bucharest Bucharest Romania
3 years ago
Apply

The new EA SPORTS Central Platform Team partners with leading EA SPORTS franchises, including FIFA, Madden, NHL and more, to help with the use of strategic technology development projects; including platform exploration, adoption and expansion. You will have the opportunity to collaborate and improve multiple SPORTS development teams to support evolving tech development goals designed to reach more players in new places.

The Rendering Software Engineer is an essential part of the game creation process. They are involved in architectural design and implementation of rendering technology on multiple platforms. They are working with designers, artists and other engineers to build complex graphics features – life-like visuals, huge and immersive worlds and state-of-the-art graphical FX.

What You Will Do:

Who You Are:

What’s in it for you? Glad you asked!

Comprehensive health and benefit packages and, of course, free video games. And since we realize it takes outstanding people to make outstanding games, we offer great compensation & benefits packages and a culture that values creativity and individuality.

Are you ready to join a winning team?

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Engineering jobs