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Rendering Software Engineer
1 year ago
*Remote Options across EU time zone*
Software Engineer to join the Frostbite Rendering team!
Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.
You will be part of our talented rendering team, driving the technology forward that will power future titles and push the boundaries of visual quality in games.
You will report to the Senior Engineering Manager in your location.
Responsibilities
- Develop and maintain high-quality rendering systems for multiple AAA games
- Work closely with game team engineers and artists to create highly productive and effective art and content workflows
- Undertake performance profiling and optimization on multiple platforms
Qualifications
- Minimum BSc degree in Computer Science, or equivalent experience
- Real-time computer graphics knowledge
- C++, data-driven design, and software architecture skills
- Profiling and optimization skills
- Strong collaboration and communication skills
Bonus Qualifications
- Knowledge of one or more CPU and GPU architectures
- Console development experience
- C# and Tools development experience
- Experience from leading or managing other engineers
Create Your Profile — Game companies can contact you with their relevant job openings.