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C++ Engineer for Ubisoft Craiova

Ubisoft
Craiova DJ ro
2 years ago
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Job Description

Your life at Ubi

As a C++ Engineer you will be responsible for the creation, debugging, maintenance, and optimization of the game’s engine, editor, and related tools that are used for the game’s development, in order to ensure a smooth production cycle for the entire development team.
You will work closely together with the teams that are directly using this technology (Level Design, Game Design, and Gameplay teams), both from Bucharest and from Paris, in order to develop one of Ubisoft’s major AAA titles.

Qualifications

The professional value you bring:

The personal value you bring:

Additional Information

About us

Ubisoft’s 19.000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. This ambition is very much embedded into our work here, at Ubisoft Romania, where we create games that reach millions of people worldwide. We’re working with top global Ubisoft studios on creating worlds that shape the entertainment industry - from Assassin’s Creed and Tom Clancy's Ghost Recon, to Watch Dogs, Just Dance, and other exciting projects, yet to be announced. We are driven by the work we do and inspired by the fun we have while doing it!

We’re an equal opportunity employer and we believe that diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

The Production Team is very diverse in specialties, and this makes all the magic happen. Together, they create amazing worlds that take entertainment to the next level.

Find us on Facebook, Instagram & LinkedIn, see how we do things, how we like to have fun, and join us!

Company Description

Ubisoft Craiova has been an important component in strengthening the foundation of one of the first gaming companies ever established in Romania. The studio has had experience in the development of video games since 2008 and now works on the production and testing of some of the biggest AAA brands of international reputation, such as Ghost Recon. The studio is also a valuable collaborator to the Technology Group, which helps to develop tools, middleware and online solutions used in the Ubisoft games.

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