This job might no longer be available.

Build Engineer (Apex Legends)

Electronic Arts
Los Angeles California United States
3 years ago
Apply

We are looking for a Senior Build Tools & Automation Engineer who will work closely within the Build & Release team that maintains and improves the code release pipeline for our web applications and automated processes. You will manage Continuous Integration, merging/branching, deployment, and other automated processes to improve the workflow of our developers.

What you’ll do…

Continuous integration and deployment of internal tools to multiple environments.

Managing and documenting deployment processes and automation.

Environment management to ensure all needs are covered for testing and development.

Communicating issues to the development team.

Working with developers and QA to ensure builds are stable upon release.

Diagnosing and troubleshooting build problems, and advertising these to the team.

Assist and support developers.

Maintain and improve the technical build pipeline

Report to the Manager of the Build and Release team

Help support and develop custom tooling

Ideally, you will have

3+ years of configuration management and engineering for web applications, ideally supporting an Agile development process.

Programming experience in C, C++, C#

Scripting and automation skills in one of Groovy, Python, bash, or similar.

Experience with automated build systems such as Jenkins, Hudson, TeamCity or equivalent.

Experience with Perforce or equivalent.

Experience with JIRA or equivalent.

Experience in Confluence or equivalent.

Bachelor's degree in Computer Science or a related field, or equivalent experience.

Other qualities we look for…

Experience with continuous integration best practices.

Experience working with game consoles

Passion about entertaining with video games.

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Engineering jobs