This job might no longer be available.

Build Engineer -Temporary (Star Wars)

Electronic Arts
Los Angeles California United States
3 months ago

Apply

Respawn Entertainment is a AAA video game development studio that aspires to create innovative hit games that leave a lasting impact for gamers worldwide. We are gameplay and player focused, and believe that every discipline plays a crucial part in helping create a great gaming experience. We strive to challenge and exceed expectations; aiming to ensure our players have an amazing experience every time they play our games. We work to create and nurture a family culture where trust and support for one another empower our talented developers to achieve more together. Our games include the critically acclaimed Apex Legends , Star Wars™ Jedi: Fallen Order, Medal of Honor: Above and Beyond (VR) , and the Titanfall franchise.

We are looking for a Build Engineer who will work closely with the Star Wars Build & Release team that is responsible for maintaining and improving the code release pipeline for our web applications and automated processes. You will manage Continuous Integration, merging/branching, and other automated processes to improve the workflow of our developers.

You will be a part of the Development Release Engineering team or DRE which is EA's continuous integration and build experts. We are located in EA studios across North America, Europe, and Asia-Pacific.

DRE prides themselves on providing superior automation services to our internal customers - EA's game, engine, product, and content teams. Our services include Build & Test Automation, Continuous Integration, Metrics Reporting, and Virtual Infrastructure Management. Learn more about us here.

**This is a 12-mos. temporary role. Relocation not available**

What you’ll do...

Ideally, you’ll have...

Other qualities we look for...

More jobs at Electronic Arts