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Software Engineer

Electronic Arts
California United States
1 year ago
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Software Engineer (Build/Core) - Ridgeline Games

Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of leaders and talent with a vast array of AAA game dev experience. As we assemble our diverse team, all who have a voice in making great games together, we're looking for a healthy mixture of tempered veterans and young passionate individuals eager to make a difference.

Role Overview: We are looking for an engineer to join our team who has experience working in CI/CD environments. Reporting to the Studio Technical Director, you will extend and improve our build infrastructure and are not afraid of digging deep into complex systems to analyze causes of build issues and improve performance. In additional to working with build infrastructure, you will debug complex issues in data pipelines, engine code, and tools used by the development team.

Responsibilities:

Qualifications:

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