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Build Engineer (Distribution)
2 years ago
We are looking for an ambitious and self-driven Build Engineer to join our Wargaming Distribution team.
As a Build Engineer you will be responsible for support and improve current build system, release process, support build process of third party libraries. You will participate in product integration with other services and etc.
What will you do?
- Supporting and improving existing build system (python, powershell, msbuild)
- Supporting CI\CD system (Teamcity)
- Managing git repositories
- Supporting release process
What are we looking for?
- Knowledge and understanding Windows\Linux basics
- Good Knowledge of Git
- Good Knowledge of Python
- Good Knowledge of Powershell\bash scripting
- Knowledge one of CI\CD systems (Teamcity, Jenkins)
- Knowledge and understanding of SDLC.
What additional skills will help you stand out?
- Experience with Ruby
- Understanding of gitflow
- Building c++ and managing dependencies
- Experience with Teamcity
About Wargaming:
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Delivering legendary games since 1998, Wargaming has grown to become one of the leaders in the free-to-play MMO gaming industry with 4500+ employees and more than 20 offices globally. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms, including the massively popular World of Tanks and World of Warships.
Working in our company means always having interesting challenges and gaining valuable experience while working with top-class experts.
Take your place among our passionate and experienced team and bring out the best in yourself at Wargaming!
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