This job might no longer be available.

Senior Build Engineer

Electronic Arts
Austin Texas United States
2 years ago
Apply

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when experienced people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends , Titanfall , Titanfall 2 , Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond . Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

We are looking for a Build & Release Engineer who will work closely within the Build & Releaseteam that maintains and improves the code release and automation pipeline. You will manage Continuous Integration, deployment, and other automated processes to improve the workflow of our development

Responsabilities...
- Managing and documenting deployment processes and automation.
- Environment management to ensure all needs are covered for testing and development.
- Communicating issues to the development team.
- Working with developers and QA to ensure builds are stable upon release.
- Diagnosing and troubleshooting build problems, and advertising these to the team.
- Assist and support developers.
- Maintain and improve the technical build pipeline
- Report to the Manager of the Build and Release team
- Help support and develop custom tooling for builds

Qualifications…
- 3+ years of configuration management/build systems experience ideally supporting an Agile
development process.
- Familiarity with C# and/or Java
- Scripting and automation skills in one of Groovy, Python, or similar.
- Experience with automated build systems such as Jenkins, Quickbuild, TeamCity or
equivalent.
- Experience with Perforce or equivalent SCM.
- Experience with JIRA or equivalent.
- Experience in Confluence or equivalent.
- Bachelor's degree in Computer Science or a related field, or equivalent experience.
- Above all, an enthusiasm for figuring stuff out, and an enjoyment of multitasking

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Engineering jobs