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Broadcast Engineer III

Riot Games
Berlin, Germany
1 year ago
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The Broadcast Engineer III role is experienced in developing and supporting large-scale broadcast systems from scratch, including gathering requirements and designing scalable, production-ready broadcast architecture. This role acts as an engineering project lead tackling the design and deployment of cutting-edge systems to support our numerous esports broadcasts.

This position works closely with regional live production teams as well as our global esports partners to support both on-site, remote, and international event productions.

We are currently seeking engineering talent experienced building out and supporting studio, transmission, and IP workflows with a passion for pushing the technical boundaries of traditional sports broadcasting to captivate and inspire esports fans worldwide.

You will be a part of the Esports Live Production team and report directly to the Sr Broadcast Engineering manager.

As part of your role you will travel approximately 30 days per year on the road for roadshows, training, trade shows.

Responsibilities:

Required Qualifications:

Desired Qualifications:

Our Perks:

Let's Thrive Together:

Because together we are better

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games. We know that fresh and varied perspectives will make us better at what we do, so however you identify and whatever background you bring with you, we're excited to hear from you. Don't be discouraged if you feel you don't fully meet every single one of the requirements for a role, there's always room for growth at Riot. If you spot a role that will make you want to jump out of bed in the morning, we are waiting to hear from you!

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