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Blendshape Artist
11 months ago
Character Artist ( EA Create : Blendshapes )
EA Create
EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We’re a diverse team that is unified through collaboration, culture and craft.
Blendshapes
EA Create Blendshapes, the multifaceted team mostly based between Orlando, Florida and Vancouver, Canada is best known for creating amazing work in titles such as Madden, UFC, Need for Speed, Dead Space, and Battlefield to name a few; and we're looking for a Blendshape Artist to work on upcoming titles.
Blendshape Artist
As a BlendShape Artist, you guide the entire creation process of character heads. This will include working with scan data and photos to create the neutral head and blendshapes for in game use. You will work with off the shelf tools along with in-house production tools to create art across multiple teams within EA. You will work directly with the Lead Blendshape Artist, the Art Director and Animation Director to ensure content is meeting the quality bar.
This will be a temporary role.
Responsibilities:
- Neutral Heads (Model / Texture)
- Blendshape creation
- Collaboration with our client partners through art reviews
- Work with external vendors to maintain Blendshape quality
- Document workflows that will be used by fellow team members
Qualifications:
- 3+ years experience in modeling and character art
- Experience working with Maya, Photoshop, and ZBrush
- Expert understanding of human anatomy, proportion, silhouette, topology and deformation
Bonus:
- Experience with Substance Painter and Wrap3
- Game Engine Experience (Commercial or Proprietary)
- Understanding of FACS
- Experience in animation
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