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Technical Animator
4 years ago
At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story. Our teams drive innovation using cutting-edge tech and tools such as the Frostbite engine and collaborate with thousands of world-class developers across EA’s network of studios. We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.
What the Technical Animator will do at BioWare:
Responsibilities:
- Work alongside concept artists character artists, animators, and other technical animators to produce industry-leading characters, creatures and mechanical props for BioWare
- Work with programmers and other technical animators to produce animation tools, rigging solutions and workflows for captured and hand-keyed animation
- Prototype and implement procedural animation systems such as facial animation, destruction, cloth, and hair
- Collaborate with the design, character art, animation, and outsourcing teams
- Debugging and support of animation systems and tools
Qualifications:
- 4+ years of experience in the industry
- Demonstrable understanding of animation principles, anatomy, and deformation
- Experience with motion capture and retargeting
- Proficient with standard industry tools such as Autodesk Maya
- Experience working with procedural rigging systems
What’s in it for you? Glad you asked!
We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off creativity and individuality. At EA, we live the “work hard/play hard” credo every day.
More about our location:https://www.ea.com/careers/careers-overview/austin
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